Reading: Plague Company Natural Disaster Difficulty Fungi Plays Raiders [Detailed Description] Plague Company Natural Disaster Difficulty Fungi Plays Raiders [Detailed Description]
"Plague Company" is a simulation game that simulates the spread of diseases. Among them, the most difficult natural disaster is very difficult for human beings, so it is very difficult. As for the solution, let’s take a look at the fungal gameplay strategy of natural disasters, hoping to help everyone.
Fungi are difficult to spread in the game, especially in air and water, and because of the special ability of fungi, Shendao can go up quickly, so water transmission is not considered in this strategy, and air transmission and bird transmission are mainly used. Not much to say, the selection of gene fragments for starting the game is as follows
The selection of genes for rapid metabolism and stagnation cost is mainly due to the special ability of fungi, which can quickly accumulate a large amount of DNA; during the first and second outbreaks; Repression and extreme microorganisms are for the spread of fungi; Simulating genetic genes can slow down the development of antidotes.
Difficulty selection natural disaster
Still Arabia.
Two spores broke out at the beginning.
These two outbreaks can accelerate the spread, preferably in South America and North America, which can alleviate the difficulty of later transmission, and then start to take the disease, first take the skin line to the skin damage.
Click here and point out Bird 1 and Empty 1 in turn.
When Asia spreads a part,
Point out gangrene and drug resistance 1, then save enough points to prepare for the first outbreak.
When DNA is enough, cold resistance 1 and heat resistance 1 are selected for the first explosion.
Point out that brain death and drug resistance 2 accelerate the spread
When most of the world spreads (optimistic about national data, when the number of uninfected countries is small)
Point out cold resistance 2, heat resistance 2, and strengthen the environment for the second explosion.
At this time, all countries in the world have been infected, and the symptoms point to total organ failure (I have a slow transmission speed in Canada, so I point out mouse transmission)
At this point, the antidote should start to explode. Use the DNA brought by high lethality to point out the symptoms of nerve lines, and use nerve lines to suppress the antidote, while continuing to increase lethality.
The remaining points can continue to press the antidote, so the game will end easily.
This strategy is very suitable for both the mobile phone version and the computer version, which is more suitable for budding new players and has a high score.